The TikTok video shows two players tightly coordinating their infiltration of an AI enemy base. One player sits high above, at a distance with a sniper’s scope to spot and tag enemies, calling out when and where they are to guide their comrade around corners and walls to stay hidden and get the jump on the opposition. It almost feels like one of those clearly-scripted E3 demos where actors mimic gamer chatter and behavior. The only difference? It’s real.

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As observed by Dexerto and commenters, this mirrors a single-player mission from the better moments in Modern Warfare II’s campaign, where the player must guide special forces operator Ghost through a stealth encounter in a hostile area, calling out enemy locations and giving the all-clear for movement or a lethal strike. But unlike a single-player campaign, in DMZ this isn’t a pre-written scenario with clear success and fail conditions. There’s no way to totally predict what tactics will get you through a tough spot; it’s all on the fly, up to your planning and reactions. You have to create this moment, and you are at the receiving end of however it pans out; it’s what makes this such an exciting and creatively fulfilling game mode.

Modern Warfare II’s stealth sequence, for comparison.
Gif: Activision / Kotaku
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Having spent countless hours in DMZ over the last couple of months, I can tell you that playing out scenes like this is simply electrifying, and because it’s so random, it rarely feels stale or tiring. While DMZ could use several tweaks to AI difficulty and weapon balances, as well as missions that feel more substantial, the core sandbox gameplay is enough to essentially be a generative FPS machine that never ends and rewards creative solutions to difficult problems.